Blender 2 Godot

Blender3D to Godot Engine exporter

For Blender3D artists and game developers.

A free tool developed for a quick scenario testing and virtual tour deploying.

GPL licensed. 

Blender2Godot is a Blender3D addon that exports a Blender 3D scene to a Godot Engine project.

This addon is in alpha state. It has a lot of bugs and it works as it is currently. Sorry ;-)

See known issues below.

Current features (v0.1)


Download

Blender 3D addon:

https://gitlab.com/Zamme/blender2godot/-/raw/master/B2G3/blender2godot3.zip


All the code and testing is available at Gitlab.com at:

https://gitlab.com/Zamme/blender2godot

Installing

First of all, if Godot is not installed in your system, download it at:

https://godotengine.org/download

And install it (if you have to). Remember the installation path, you will need it.

If you want to export game binaries to some platform, install the Godot export templates (read how to below, after tutorial).


Then, you have to download the Blender2Godot addon at:

https://gitlab.com/Zamme/blender2godot


Finally, follow the tutorial!

Tutorial

2. Go to Edit Menu.

3. Go to addons tab. Press "Install...".

4. Find blender2godot.zip file (double click or click and accept).

5. Click addon checkbox to enable it.

6. Press N (view 3D properties) and click "Blender2Godot" tab.

7. Fill addon properties. Select Godot executable path.

8. Fill project name and icon.

9. Select other properties (scene, player, active object collider type, ...).

10. Click "Export to Godot". Godot will be executed and project exported. Close Godot when exporting finishes.

11. You can test it from Blender directly.

12. And export it to different plaltforms at once. (export templates must be installed before)

Godot export templates

Known issues

Roadmap (v1.0)

Contact

If you need help, please, send me an email at zammecas@gmail.com.

Thank you very much :-)